Connor Hutchison
Level / Mission Designer

The Pier
(Portfolio Peice)
A Call of Duty Zombies concept map set late into the end of the Second World War with the German forces invading the English coastal town of Bournemouth. The level itself is based on the actual location of Bournemouth Pier but has been adapted and changed to suit the time era and to add more realism to the concept.
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Level Walkthrough
Made in Unreal Engine 4
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Project Type - Personal Project
Team Size - 1 (Solo)
Team Role - Everything
Genre - Sci-fi / Zombie / Survival / FPS
Engine - Unreal Engine 4 / Maya / Substance Painter
Platform - PC
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My Tasks
- Concept Art
- Game Design
- Game Development (Blueprints)
- Level Design
- UX/UI Design
- Modelling (Maya / Substance Painter)
- Voice Acting
- User Testing / Analysis
- Business marketing and outreach
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Concept
The level is a concept piece inspired by the Call of Duty Zombies franchise, which the level is made to fit the same theme and designed to work in the same way once external assets like doors are added. All mechanics within the game have yet to be added but will be added for future progress and development of the game/level.
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Level Design
The map was initially white-boxed to plan the layout, and then it was improved upon after further testing. Once the final white box was achieved, the atmosphere was created to follow the design brief.
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The level was planned to be split into three sections, the central area would lead onto other side doors, such as the Ferris wheel, but the other two main areas were the beach and the pier. Which again would have external doors to open the map up more to allow the player to have the most significant amount of space and paths available to them.
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Modelling (Maya / Substance Painter)
All assets, bar the Ferris wheel and the three buildings plus their rubble, were made using Maya and then exported to a substance painter to add materials and textures. All assets were under strict poly counts to allow gameplay to run smoothly in the future when the mechanics were added. Examples include:
1) Lamposts
2) Perk Machines (Juganog / Speed Cola / Quick Revive / Double Tab)
3) Pack-A-Punch
4) Sandbags
5) Barbed Wire
6) Barbed Wire Fence (3 Versions)
7) The Pier (3 Versions)
8) Broken Pier Debris
9) Mystery Box
10) Metal Tank Blockers
11) Boats
12) Ores
13) Gun Plaques (Many Versions)
14) Bunkers
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