Connor Hutchison
Level / Mission Designer

Tropical Militant Compound
(Level Design Task)
Here’s a blockout I’ve created in an Open-World / FPS / TPS level style. The map is set on a tropical island where a militant militia has gained control. Your task is to infiltrate the facility and rescue hostages held captive, take out the compound leader and escape, causing a ripple throughout the island.
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Project Type - Level Design Test​
Team Size: 1 (Solo)
Genre - Open world / Action / TPS / FPS / Co-op / Multiplayer
Engine - Unreal Engine 5
Platform - PC
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Level Design Test Brief
To create a Tom Clancy Ghost Recon: Wildlands map that could be added to the game in an up and coming DLC. The level must take into account this mission could be replayed multiple times so there must be multiple routes to access the the facility with numerous ways of completing the objective. The gameplay within the facility must resemble previous mission in the Wildlands game.
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Concept Art (Initial Drawings)
Concept Text Description
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Level Design
Level Design Description
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